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www.prospector.at A roguelike in space 2021-01-04T12:40:14+00:00 http://www.prospector.at/forum/feed.php?f=5 2021-01-04T12:40:14+00:00 2021-01-04T12:40:14+00:00 http://www.prospector.at/forum/viewtopic.php?t=23615&p=53461#p53461 <![CDATA[General discussion • Re: Fullscreen]]> I have fixed sound BTW)





DxWnd - just Alt + enter = Full Screen/no taskbar

Image

https://www.portablefreeware.com/index.php?id=2835
https://sourceforge.net/projects/dxwnd/files/



d3D Windower - "true" Full screen via setting "always on top"

Image

https://community.pcgamingwiki.com/file ... r-english/

Statistics: Posted by aazard — Mon 4. Jan 2021, 12:40


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2020-12-08T02:10:52+00:00 2020-12-08T02:10:52+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=53407#p53407 <![CDATA[General discussion • Re: Source Code for R210?]]> Statistics: Posted by aazard — Tue 8. Dec 2020, 02:10


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2020-12-08T00:33:59+00:00 2020-12-08T00:33:59+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=53406#p53406 <![CDATA[General discussion • Re: Source Code for R210?]]>
This game was rated best in class despite this.

Without an update it wont make it on to next quarters list.....

Statistics: Posted by aazard — Tue 8. Dec 2020, 00:33


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2020-12-08T00:29:06+00:00 2020-12-08T00:29:06+00:00 http://www.prospector.at/forum/viewtopic.php?t=25744&p=53405#p53405 <![CDATA[General discussion • Prospector Rated a BEST BYTE4BYTE Freeware Game!]]> Congratulations! Your awarded 1st place and included in HS: EBW v4

Prospector has been rated a BEST BYTE4BYTE Freeware Game! It competed with over 100 "in genre" titles.

For a Tiled roguelike game set in a Space, Future or Science fiction setting it was awarded #1 and included in the

"HumanStuff EasyBuilderWorkshop": 2 links (1st one is Github source)

https://github.com/aazard/HumanStuff_Ea ... erWorkshop
https://alternativeto.net/software/huma ... rworkshop/

In the non-tiled Class your "companion winner" is ASCII Sector

Well earned Prospector Team!

Statistics: Posted by aazard — Tue 8. Dec 2020, 00:29


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2020-10-15T08:26:35+00:00 2020-10-15T08:26:35+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=53203#p53203 <![CDATA[General discussion • Re: Source Code for R210?]]> Statistics: Posted by ThatOneGuy — Thu 15. Oct 2020, 08:26


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2020-10-03T17:05:00+00:00 2020-10-03T17:05:00+00:00 http://www.prospector.at/forum/viewtopic.php?t=23615&p=53193#p53193 <![CDATA[General discussion • Re: Fullscreen]]> Statistics: Posted by plume — Sat 3. Oct 2020, 17:05


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2020-09-23T07:02:09+00:00 2020-09-23T07:02:09+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=53169#p53169 <![CDATA[General discussion • Re: Source Code for R210?]]> Statistics: Posted by Spacehamster — Wed 23. Sep 2020, 07:02


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2020-09-23T00:27:34+00:00 2020-09-23T00:27:34+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=53168#p53168 <![CDATA[General discussion • Re: Source Code for R210?]]> Statistics: Posted by Mx_Turner — Wed 23. Sep 2020, 00:27


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2020-08-26T16:20:14+00:00 2020-08-26T16:20:14+00:00 http://www.prospector.at/forum/viewtopic.php?t=25404&p=53029#p53029 <![CDATA[General discussion • Re: How can I tell what is equipable?]]> Statistics: Posted by Mudd — Wed 26. Aug 2020, 16:20


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2020-08-22T05:36:03+00:00 2020-08-22T05:36:03+00:00 http://www.prospector.at/forum/viewtopic.php?t=25404&p=53028#p53028 <![CDATA[General discussion • Re: How can I tell what is equipable?]]>
Or just check old wiki if you want to know which items gives passive bonuses:


*Unlike grenades, medkits, etc.
**Mostly aux oxygen tanks. I don't think what extra sight range effect from headlamps stacks.

Statistics: Posted by Spacehamster — Sat 22. Aug 2020, 05:36


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2020-08-20T16:59:29+00:00 2020-08-20T16:59:29+00:00 http://www.prospector.at/forum/viewtopic.php?t=25406&p=53027#p53027 <![CDATA[General discussion • land.bmp mod]]> http://www.mediafire.com/folder/20g5assmbvs9j/graphics

Prospector land.bmp for those that are interested. Changes shops for a bit more clarity and some land tiles (sand, pink sand, rocks and dirt so far) Just put the land.bmp in the graphics folder. If you don't like one or some of the changes or want to see something else changed then leave a comment.

Statistics: Posted by Mudd — Thu 20. Aug 2020, 16:59


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2020-08-20T16:54:10+00:00 2020-08-20T16:54:10+00:00 http://www.prospector.at/forum/viewtopic.php?t=25404&p=53025#p53025 <![CDATA[General discussion • How can I tell what is equipable?]]> Statistics: Posted by Mudd — Thu 20. Aug 2020, 16:54


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2020-08-20T16:53:05+00:00 2020-08-20T16:53:05+00:00 http://www.prospector.at/forum/viewtopic.php?t=25403&p=53024#p53024 <![CDATA[General discussion • Key lag]]> Statistics: Posted by Mudd — Thu 20. Aug 2020, 16:53


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2020-08-15T00:43:33+00:00 2020-08-15T00:43:33+00:00 http://www.prospector.at/forum/viewtopic.php?t=22945&p=53009#p53009 <![CDATA[General discussion • Re: Where should the redirect go?]]>
I very well see he hasn't been here in a while but it will impact traffic as long as that lock has the insecure logo on it. It gets scrubbed from search engines too. I only found this through tvtropes despite searching prospector/prospera/prospectors quite often.

Statistics: Posted by felicityc — Sat 15. Aug 2020, 00:43


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2020-06-29T23:56:37+00:00 2020-06-29T23:56:37+00:00 http://www.prospector.at/forum/viewtopic.php?t=25295&p=52911#p52911 <![CDATA[General discussion • Re: Source Code for R210?]]> Statistics: Posted by Mx_Turner — Mon 29. Jun 2020, 23:56


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