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www.prospector.at A roguelike in space 2018-07-29T17:40:26+00:00 http://www.prospector.at/forum/feed.php?f=8 2018-07-29T17:40:26+00:00 2018-07-29T17:40:26+00:00 http://www.prospector.at/forum/viewtopic.php?t=22861&p=49182#p49182 <![CDATA[Announcements • R210 Happy birthday NASA!]]>
Didn't make it through all the bugs spacehamster posted, but some important ones.
Changelog looks like this:

R210
+ Projectile weapons work now for real
+ animated moves on planets works now
+ Captain has a better mood at the beginning of the game
+ Typos fixed
+ Freeze on hiring fixed
+ No more sun rising/setting spam
+ Nonlethal damage makes critters angry now

You can get it

Statistics: Posted by magellan — Sun 29. Jul 2018, 17:40


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2018-07-13T15:44:43+00:00 2018-07-13T15:44:43+00:00 http://www.prospector.at/forum/viewtopic.php?t=22820&p=49132#p49132 <![CDATA[Announcements • R209 Day before saturday the 14th]]> This is becoming a new tradition! Release on friday the 13th, just like last time. (Next friday the 13th is in september btw, 2019)

Anyway here is the changelog:

R209
+ minor manual tweaks
+ some more balancing
+ haggling works now
+ improved hostile critter warning
+ Wrong fuel prices in small station radio fixed
+ Projectile space combat weapons fixed
+ Looting cargo crates works again
+ minor bug with selling cargo and looting ships fixed
+ Merchants now load more


You can get it

Statistics: Posted by magellan — Fri 13. Jul 2018, 15:44


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2018-04-15T16:13:52+00:00 2018-04-15T15:36:02+00:00 http://www.prospector.at/forum/viewtopic.php?t=22738&p=49026#p49026 <![CDATA[Announcements • R208 minor stuff]]> R208
+ Black holes pull in the right direction now
+ No more fake warnings when selling all
+ Turned off refueling debug message
+ New warning when you first encounter a hostile alien

Linux upgrade will come a little later

You can get windows version by clicking on the download button above or .

Statistics: Posted by magellan — Sun 15. Apr 2018, 15:36


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2018-04-13T15:36:53+00:00 2018-04-13T15:36:53+00:00 http://www.prospector.at/forum/viewtopic.php?t=22736&p=49023#p49023 <![CDATA[Announcements • R207 Friday the 13th]]>
Anyway, new version, Fixed some bugs, and also tried to do a bit of balancing.
Changelog looks like this:
R207
+ New Item: Decoy
+ changed cargo sizes
+ Random positions for main space stations (There are 4 possibilities now)
+ Finally found and fixed flooding bug (For real this time)
+ Black holes are slightly more dangerous
+ Fixed autoequip bug
+ Fixed fuel efficiency bug
+ ASCII mode no longer tries to load tiles
+ Some minor bugs and glitches fixed

You can get it

Be careful though, it's friday the 13th!

Statistics: Posted by magellan — Fri 13. Apr 2018, 15:36


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2017-12-25T16:10:15+00:00 2017-12-25T16:10:15+00:00 http://www.prospector.at/forum/viewtopic.php?t=22723&p=48995#p48995 <![CDATA[Announcements • R206 Christmas gift]]>
Changelog:
R206
+ Explosion bug fixed
+ negative ship prices fixed
+ toned down passenger reward
+ Planet switching fixed
+ some crashes fixed

You can get it as always.

Statistics: Posted by magellan — Mon 25. Dec 2017, 16:10


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2017-12-17T17:04:58+00:00 2017-12-17T17:04:58+00:00 http://www.prospector.at/forum/viewtopic.php?t=22716&p=48963#p48963 <![CDATA[Announcements • R205 quick fix + linux]]>
Changelog:
R205
+ Quick Fix: Crash in map generation fixed
+ Filter added to ordering items
+ Character creation bugs fixed

(Well, i thought I was rather quick at least...)

Statistics: Posted by magellan — Sun 17. Dec 2017, 17:04


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2017-12-11T09:15:57+00:00 2017-12-11T09:15:57+00:00 http://www.prospector.at/forum/viewtopic.php?t=22714&p=48956#p48956 <![CDATA[Announcements • Prospector R204 - now with more explosions]]> Finally managed to relase a new version. Still a lot of things to do, but also a lot done and improved. Hoping to get back to a higher frequency of releases again.
Only windows for now, Linux will come later this day or tomorrow.
Good luck and have fun!

dm_eds/dmedsdl.php

R204
!Savegames not compatible!
+ Ion storms and black holes added
+ Better engines now use fuel more efficiently
+ Crash landing no longer means instadeath
+ Adaptive bodyarmor has now additional advantages (And one again it used to have)
+ Air rushing out of ships now works even if done from the outside!
+ Rocket launchers now work
+ fixed a display error regarding wages in config
+ No more wierd behaviour when docking with more than one ship in one field
+ Setting wage to low number before hiring now affects morale (thanks to HisShadow for

pointing out this loophole)
+ Mouselook and you can now use the mouse for menues,clicking on the map on planets makes

you walk to that place
+ Some balancing, polishing and minor bugfixes

Statistics: Posted by magellan — Mon 11. Dec 2017, 09:15


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2017-06-05T15:26:14+00:00 2017-06-05T15:26:14+00:00 http://www.prospector.at/forum/viewtopic.php?t=22654&p=48823#p48823 <![CDATA[Announcements • R203 release]]>
R203
+ Tile mixup fixed
+ Selling towed ships should work again
+ Hallucinations work as intended now
+ fixed a bug in ship landing
+ Spacecombat targeting now works with arrow keys too
+ you can now set standard wage in config

As always click download above or

Statistics: Posted by magellan — Mon 5. Jun 2017, 15:26


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2017-05-25T14:28:01+00:00 2017-05-25T14:28:01+00:00 http://www.prospector.at/forum/viewtopic.php?t=22645&p=48792#p48792 <![CDATA[Announcements • R202 Released]]>
Changelog:
R202
+ spawning crash fixed
+ Friendly unfriendlies fixed
+ New shipbuilding options: Aerodynamic and landing gear
+ Halucinations now have percentage chances depending on how many team members are infected, and are generally more confusing
+ Minimap scrolls now for maps bigger than 75x50
+ You can jump now in low gravity environments
+ Bioreport and dimnishing returns on biodata shold work now

Statistics: Posted by magellan — Thu 25. May 2017, 14:28


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2017-05-01T17:33:59+00:00 2017-05-01T17:33:59+00:00 http://www.prospector.at/forum/viewtopic.php?t=22631&p=48767#p48767 <![CDATA[Announcements • R201 Mayday!]]>
I managed to fix some minor bugs this long weekend. Not as much as I wanted to but most of the ones that where posted in the forum.

R201
!Savegames not compatible!
+ some mid to late game crashes solved
+ Checking savegame compatibility works now
+ Attempt at stock market balancing
+ Toned down Merc shop academy
+ Some more minor bugs fixed

You can get it by clicking on the download button above or

Statistics: Posted by magellan — Mon 1. May 2017, 17:33


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2017-04-23T16:13:40+00:00 2017-04-23T15:22:56+00:00 http://www.prospector.at/forum/viewtopic.php?t=22619&p=48734#p48734 <![CDATA[Announcements • Here we go again! R200]]>
Changelog looks something like this:
R198
!Savegames not compatible!
+ 2 artifacts (one inspired by no mans sky, but mine is better :) )
+ new hiring system
+ new shop
+ bugfix: creatures that can shoot shoot again
+ rewrote space combat code
+ beam weapons have reduced damage at longer ranges.
+ missiles are now missilier
+ If you manage to destroy a space station now you get to loot the place
+ Balancing: toned down enemy ship speed
+ Balancing: Patrol quests no longer pay ridiculous amonts of money
+ Balancing: Bonuses toned down
+ Balancing: slightly higher chance for aliens
+ Generally a lot of balancing and turning knobs one way or the other
+ New Tutorial mode
+ Polish: first time starting you get asked where you prefer your system maps (Another hint that they exist for new players)
+ Polish: Optional animated moves
+ Polish: No more false duplicate key warnings

There are still some issues, and I haven't polished and played as much in the last week as I would have wanted to, but I still think it's the best version so far. Linux sound version will be published as soon as I remember how to compile that :) Since next weekend is another 3 day one (at least in my neck of the woods) I hope to bring another minor update soon. In the meantime have fun!

Special thanks to spacehamster who cleaned the forum, and also spent some time testing the new version this week.

New version can be found

Statistics: Posted by magellan — Sun 23. Apr 2017, 15:22


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2017-04-17T14:55:32+00:00 2017-04-17T14:55:32+00:00 http://www.prospector.at/forum/viewtopic.php?t=22597&p=46748#p46748 <![CDATA[Announcements • It's been a while]]>
Today I found the last game killing bug I am aware of.
I will spend the next week cleaning up this place and testing/balancing/polishing.
And on the 23rd of april I will publish a new version of prospector.

There are some new things in it, and I think they are pretty neat. Nothing major, just lot of little improvements.
See you next sunday

Statistics: Posted by magellan — Mon 17. Apr 2017, 14:55


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2014-12-28T17:26:35+00:00 2014-12-28T17:26:35+00:00 http://www.prospector.at/forum/viewtopic.php?t=256&p=942#p942 <![CDATA[Announcements • R197 Goodbye 2014 edition]]> Here is what I managed to get done:
R197
!Savegames not compatible!
+ you can change map sizes when you start the game. Size will now be saved with the savegame
+ Aliens who can pick up items now also may be able to open doors
+ Balancing: Artifacts and robot ships appear later
+ Certain RNG-extremness in universe creation alleviated
+ Other assorted balancing attempts
+ Planet rotation now accurately maps to day-night cycle
+ Game now knows if it can load a savegame or not
+ minor polishing

As always you can find it and as always I hope you will find the new version improved.

Statistics: Posted by magellan — Sun 28. Dec 2014, 17:26


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2014-12-14T15:18:11+00:00 2014-12-14T15:18:11+00:00 http://www.prospector.at/forum/viewtopic.php?t=251&p=932#p932 <![CDATA[Announcements • R196 Released!]]>
R196
+ Orbital splashing finally fixed
+ cage traps didn't empty: fixed
+ Gambling no longer counts as piracy. New mission type: Gambler
+ more attempts at balancing
+ competent talent works differently now (A competent captain gets 1 skill point in a random officer type skill)
+ some more minor bug squishing and quite a bit of polishing

Despite the warning savegames should be compatible.
I don't think I will be able to do much next week, but the week after that should work better.

As always you can find the download
Enjoy!

Statistics: Posted by magellan — Sun 14. Dec 2014, 15:18


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2014-11-16T15:37:57+00:00 2014-11-16T15:37:57+00:00 http://www.prospector.at/forum/viewtopic.php?t=248&p=928#p928 <![CDATA[Announcements • R195 released]]>
R195
+ fixed the empty shops
+ fixed a bugged quest
+ Assigning piles of items works now
+ Dividing fire works again
+ Some attempts at balancing
+ Minor bugsquishing

Known issues:
Looks like I actually didn't solve the orbital splashing damage bug. Will have to look into that again
Mysterious flooding still unsolved.

As always you can get it , and having fun is mandatory.

Statistics: Posted by magellan — Sun 16. Nov 2014, 15:37


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