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Prospector - A roguelike in space www.prospector.at • View topic - Ability to play as Anti-pirate ship

Ability to play as Anti-pirate ship

Any ideas how to improve the game or the site.

What do you think about this?

This is good idea. (Please comment)
4
100%
This is bad idea. (Please comment)
0
No votes
I have different idea. (Obv. comment)
0
No votes
 
Total votes : 4

Ability to play as Anti-pirate ship

Postby Sebastian2203 » Fri 8. Nov 2013, 17:29

Hello, as I was playing I seen many anti-pirate ships protecting those lovely stations. Sometimes I play as Long Range Fighter and I try to hunt for pirates but they somehow hide...

So I got this idea, what if you were able to play as "Company Anti-Pirate ship"

You would get missions to protect merchant convoys from SS 1 to SS 2
(possible spoiler?)
You would get mission/contracts for escorting scouts on dangerous planets.
You would get big reward for discovering pirate base (Maybe you already get reward for that? idk)
ETC.

You would get nice rewards and alot of money, but constant risk of death.. ( heh nothing new)

What do you think about this ?

EDIT: why is spoiler feature not workign ?
Last edited by Sebastian2203 on Sat 9. Nov 2013, 13:45, edited 1 time in total.
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Re: Ability to play as Anti-pirate ship

Postby XxXAlphamaleXxX » Sat 9. Nov 2013, 09:13

I am always happy with more options and it seems sound. Voted yes =)
"Try not to become a man of success, but rather try to become a man of value."
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Re: Ability to play as Anti-pirate ship

Postby magellan » Sat 9. Nov 2013, 15:55

Anyway: I don't think it would be a good idea to add a seperate "Start as corporate security" option to the starting menu. Could corp-sec offer more jobs? Absolutely! Patrols that need to be done in a certain amount of time perhaps. Escorting important merchant convoys (Already in the game, just not as an official corp-quest)
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Re: Ability to play as Anti-pirate ship

Postby Sebastian2203 » Sat 9. Nov 2013, 17:09

I am quite confused about your answer, maybe its my bad english.

Does that mean you partialy do not agree with my idea?
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Re: Ability to play as Anti-pirate ship

Postby magellan » Sat 9. Nov 2013, 17:22

I agree that the player should be able to play a bigger role in corporate security (As in anti pirate patrolling)
I don't think it should work by adding another option to the starting menu "Start as patrol captain"
It should be by more offers by the corps to do security related jobs for them.
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Re: Ability to play as Anti-pirate ship

Postby Sebastian2203 » Sat 9. Nov 2013, 17:44

Okay now I understand.

Well you are right, point of this suggestion was just about security jobs.
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Re: Ability to play as Anti-pirate ship

Postby XxXAlphamaleXxX » Wed 13. Nov 2013, 09:53

Ah yeah I didn't realize you were saying to start out as an anti=pirate patrol
if that's the case no, that would be too limited but I do agree with more options in the way of hunting and fighting pirates
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Re: Ability to play as Anti-pirate ship

Postby trapac » Wed 20. Nov 2013, 15:02

having groups of ships in your fleet? making you have more crews and ships following you ?
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Re: Ability to play as Anti-pirate ship

Postby Spacehamster » Thu 21. Nov 2013, 05:09

Sry for my engrish - i'm just a hamster :)

Space hamsters are never wrong!

Oh no! Its Wooly Rupert, the Tyrannohamstersaurus of Ill Omen!
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