Game crashes after 197

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Game crashes after 197

Postby PASBG » Tue 17. Jul 2018, 07:17

After version 197 the game just auto-closes whenever saving a game.

My system is Windows 7 64bit.
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Re: Game crashes after 197

Postby magellan » Tue 17. Jul 2018, 11:44

Humm...
Works as intended here. Do you get an error message? There is an option in configuration, z)return to start screen on death. If you have that off the game will close on dying/saving.
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Re: Game crashes after 197

Postby PASBG » Tue 17. Jul 2018, 12:56

magellan wrote:Humm...
Works as intended here. Do you get an error message? There is an option in configuration, z)return to start screen on death. If you have that off the game will close on dying/saving.


....
Yeah mate, I am dumb. Turns out I forgot that old-school rogue-likes were very defensive on savescuming. I guess I spent too much time on casual games since the last time I played Prospector.

209 magically works now after that option was enabled.....
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Re: Game crashes after 197

Postby PASBG » Tue 17. Jul 2018, 13:57

Turns out I wasnt stupid that much after all!

Even the game confirmed it crashed. I tryed reloading the save, and the same issue.

https://files.fm/u/4bx6mrvh

This same way the game was closing with crash when I was trying to save. This game for some reason I could continue with saving with out crashes. But moving on the planned instantly crashes for some reason I cant explain.
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Re: Game crashes after 197

Postby magellan » Tue 17. Jul 2018, 17:07

Interesting.
Looks like animated moves are broken.
Funny. Didn't do anything there. Will have to look into that. In the meantime turning of animated moves fixes the problem.
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Re: Game crashes after 197

Postby PASBG » Tue 17. Jul 2018, 20:28

That not only fixed the crashes, but also the invisible residents in the stations. All the station residents are now visible!
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Re: Game crashes after 197

Postby magellan » Sat 21. Jul 2018, 07:33

So looks like i started to implement that little gimmick, then got distracted and forgot about it. :)
Animated moves will come with the next release. Thanks for bringing this to my attention!
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