by Masterski » Thu 19. Sep 2013, 17:25
When I see word Achievements something twists inside me. In a bad way. I hate them, and I believe they bring nothing to the games, and most of the time make you feel stupid. Do I need to get an achevement popping out and filling the screen congratulating me for my first log in, or a 10th, or 100th kill? Who cares? Its artificial, fake. I know how much I killed and what I have achieved. Whether I saved the galaxy or managed to get through the gas fields alive.
Unlockables on the other hand, is a different thing. I wouldn't mind to have something that alters the gameplay after the first succesfull endgame, just like in Desktop Dungeons, where after you win the game with certain classes, you unlock a new one. After you beat it with that one, you unlock another, and another, and another.
On the other hand, this game is a game of exploration, and I'm not sure whether a player should be encouraged to finish it, just so he can play with android crew (or something else).
This subject needs to be approached carefully.