New persistent sectors (at least what magellan said about it - and realisation what only 2-3 sectors will be filled with special things) brung out my old idea about usermade content (quests, quest-chains, special planets, etc) editor (Well some of us don't need it) or just special thread(or subforum) where this quest/planets will be posted and where magellan can choose "best of the best" to implement.
something like:
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specialname: Derelict_ship
Description when encounters: A ancient giant ship which slowly floats across stars for thousand ages.
[spoiler=]
Full desc: Ancient colony ship of "precursors" slowly fly in direction of sun - wanna to melt here. After docking player's ship locked down with energy field and crew need to find a console in floor 2 in order to turn off field. If player don't escape in *** turns, his crew gonna to fry like chickens (message about it come after few turns at ship).
Content:
3 floors:
floor 1: Docking deck: Some ships another luckless prospectors behind fields. Some random stuff (not artifacts). Some insane pirates\prospectors\mushrooms\robots.
floor 2: Cryo deck/Field controls: Field control console lies here. Many cryochambers (most broken). Cloning vats - constantly produce - insane genetic_damaged_mutated_humanoids without items who attacks player. Can be found some random equipment artifacts.
floor 3: Engine deck: Consist dangerous radiation level(Damaged generator). Airless (some walls broken). Robots. Here can be found lvl6 engines and 2 artifact consoles + few artifact-equipment items.
Dangerlevel: Deadly;
Rewards: some random generated artifacts; Few cryo; engine level 6;
Special notes: Can be founded in asteroid fields or near random stars, need some additional science officer lines.
Additional lines: "";[/spoiler]
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