It seems we have another entry in the "explore space, loot planets, don't run out of air" genre of roguelikes - .
I messed around with it for a while, and it plays a lot like a simplified version of Prospector.
Too simplified, to be brutally honest. Your crew don't seem to be separate entities (just a pool of HP depending on how many people), there doesn't seem to be any crew equipment or augs (only ship upgrades), there's no star systems (only single planets hanging out in space), and there don't seem to be any unique/special planets (or maybe I just didn't go far enough to find them). The apparent lack of crew upgrades is a killer, as the air depletion is harsher than in your game. The combat, on the other hand, is a lot easier - space or planets, I didn't feel threatened by anything I encountered before I stopped playing.
On the upside, the graphics have a nice cute aesthetic, and the UI is relatively good. Also, the quests are a little easier to manage than in Prospector. And this seems to be a new project, so maybe some of the things I mentioned will get better in time.