So anybody yet experimented with this?
In the shipdesigner you can now make ships that are non areodynamic and/or have no landing gear. You can still land with both, but it is going to hurt. There is also a new module that houses landing pods. They are easy to land and dock (No piloting checks) but have a limited capacity and no radioing your ship when you land with one of these.
I have been considering several options to develop this further.
* Option for new game: remove those for extra points
* Add the option to remove those when buying a new ship for a lower price
* Add new ship types. Far Transport, Deep Scout etc.
Any thoughts, feedback experiences?