R172_178 released

Announcing the latest release

R172_178 released

Postby magellan » Wed 20. Nov 2013, 10:05

A minor update, mainly cosmetics small bugfixes.
Lets take a look at the changelog:

R178
+ mainly fixing minor bugs and cosmetics
+ critters no longer sleepwalk
+ turning in derelicts at spacestations now works, tractor beams don't break down as often anymore.
+ turns are now displayed as days, hours:minutes (If you play more than 8200 years it *will* roll over to 0)
+ Balancing: Snipers take longer to shoot

get it here and have fun!
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Re: R172_178 released

Postby Spacehamster » Thu 21. Nov 2013, 05:41

New time system. Broke. The game (Not "The Game" but rlprospector). And made it extra fun for "experienced" prospectors.
Sry for my engrish - i'm just a hamster :)

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Re: R172_178 released

Postby magellan » Thu 21. Nov 2013, 09:06

It's very likely that I overlooked a thing or two (or 3) that are time sensitive.
Of course telling me where you noticed them would be a lot more helpful.
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Re: R172_178 released

Postby Spacehamster » Thu 21. Nov 2013, 12:00

magellan wrote:It's very likely that I overlooked a thing or two (or 3) that are time sensitive.
Of course telling me where you noticed them would be a lot more helpful.


Posted about few problems with "time system" and some bugs several hours ago.
viewtopic.php?f=6&t=47&start=10#p500

And i will made additional post with few more bugs i found during "hurting my working productivity" soon. And more detailed about "time system" .

Also:
viewtopic.php?f=6&t=109
Sry for my engrish - i'm just a hamster :)

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