Firstly, awesome game, I'm really enjoying it. Like all roguelikes though, it has its frustrations, because there are a few things I've come across where I can't tell if I'm doing something wrong, or a part of the game is missing / bugged
Repairing ships : I've found abandoned ships in space and on planets a few times, and even managed to "acquire" an Explorer once, but one game I found no less than 2 merchantmen AND a Heavy Scout, and failed to be able to do anything with them. I *think* it's because I didn't have a "ship repair kit" in my inventory, but the "it will take x hours to repair this ship, start now y/n?" message is spectacularly useless. What, precisely, does that mean? That I can repair the ship eventually? Or is it hinting that I need to go and find a repair kit?
Buying specific items : In the same game, I desperately wanted to buy a ship repair kit, but nowhere had one in its' sale list. I tried to use the "order item" function at several shops, and they ALL told me "I don't know what that is". Do I need to go to a specific shop? Or use a specific request to buy the item? I can't tell if I'm doing something wrong, or I've found a bug or what
Ground combat mechanics : I'm not sure how combat works on planetary surfaces. I can see that your away team has ranged and melee combat numbers, but it's not clear exactly how they work. Do all weapons in the team get added together into one number which is used to attack the target, or does each weapon fire separately? Does a large team with weak weapons have a chance to hurt a heavily armoured target? Or do you need a weapon that exceeds the targets armour value to have a good chance of damage?
I'm learning, slowly, but the lack of documentation for a lot of this stuff is making progress a little uneven....