C- Selecting Random skill in the character generation menu has a chance of selecting a good condition ship if you have opted to have a junk ship for the extra point.
B- Scanning planets can somehow result in the crew being splashed with acid. The scanned planet also does not need to have any acid to show this.
B- Log book can only show the map of the last planet scanned but show resource positions and unrevealed tiles accurately when switching through the planets.
B- If you quit from the character generation menu the game will rapidly quit and reset the menu. I accidentally Pressed “Q” and opened up missions on the menu which allowed the game to be quit with “q”. I had to use the task manager to end the program.
To reproduce Start new game, select a ship, Press “Q” then “q” then “y”
C- Empty shops on visit, possibly don't have stock until the game refreshes the inventory after a certain number of days.
C- Black market surgeries in small stations do not appear in the facilities list.
C- You can purchase a “zero” in the sensors, shields & engines menu. No visible effect from purchasing.
C- When using the ctr-l landing you do not receive the pilot has landed in difficult terrain message.
C- Asphyxiation causes damage to space suits.
C- Inspecting a corpse on a piece of vegetation inspects the plants and removes the body.(Corpse may have disappeared before inspecting it.)
C- Tiles changing to snow are revealed.
Some of these are duplicates of space hamsters reports.
Sehn Knight